﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;

namespace GameDataLibrary
{
    public class ScriptScreenSettings
    {
        //脚本底层图形格式
        private string scrScreenTextureLocation;
        private Texture2D scrScreenTexture;
        private Vector2 scrScreenPosition;
        private Vector2 scrStartPosition;
        private Rectangle screenSize;
    }
}
